Comments Off on All the Annuals: Renaissance City (July 2019) Since then I have been honored to have worked with companies such as WizKids, Pelgrane Press, and ProFantasy. When I decided to venture into creating maps for my and others rpgs, I thought I owed it to her to name myself Lorelei Cartography, since it was her that led me to the wonderful world of tabletop gaming in the first place. I like the clean lines and style of this Annual and I could actually see myself using it again for my own campaign.Ībout the author: Lorelei was my very first D&D character I created more years back than i’d like to remember. On more than one occasion I had to use the SYMSORT command, which sorts out the symbols you choose on a sheet, setting them in proper back to front order if they are layered over each other within the same sheet, as my ADD gets the best of me when mapping anything isometric in nature.Īll in all, this was a relatively easy set to work with. I set about adding any little “extras”, etc. Once I was satisfied with my placement of buildings, vegetation, etc. On this map, once again, I applied some of my favorite effects such as Texturize, RGB Matrix and Hue/Sat Adjustment to give it a more antiqued look and my own personal choice of palettes tend to be more muted hues. Once I had my roads placed, I set about placing buildings, rather haphazardly, as I wanted it to look unfinished in some areas, unkempt or sparse than a regularly crowded Renaissance city. png into my map using Draw>Insert File and placing it on a new sheet, then applying a transparency to it, I began tracing out my roads first. Come on, you know you other cartographers out there do it, too! I had come across this map I had found and it really reminded me of the style of Pär Lindström’s Renaissance City Annual, so I decided I would trace it.Īfter importing the. Enter a lovely map of ancient Rome I came across is my many hours of just searching through the internet for old maps.
Laying out a city is mostly my issue, so for this map I decided to use a cheat – I decided to loosely trace over an existing map – one where I wouldn’t be infringing upon copyrights. Not being a fan of mapping cities, I will admit I wasn’t looking forward to another one. Ralf | J| AllTheAnnuals, Annual, Christina Trani, city design, Par lindstromĬities. Anyone else? Comments Off on All the Annuals: Wild West (March 2017) This is a great style and really inspires me to play a Deadwood themed one-shot. I’ve added a 50% transparency to Key symbol’s sheet to give the symbol a bit of subtlety. The cliff symbols inspired me to create a large river akin to the Colorado River in the U.S., so I just placed them to layout the path of my river and finished the opposite banks off with some hill symbols on a polygon fill on it’s own sheet over the river sheet.Īfter adding a few of my favorite effects on the Whole Drawing option in the Drawing Sheets and Effects tab, such as adding a Blend Mode (Multiply) and Texturize (I’ve used the Concrete fill in the Filters folder) I added a map key to the side and used a favorite addition I picked up from our very own Shessar on the forums, is to add a symbol within the Map Key for a little extra flair.
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After some trial and error with glow effects on my Sky sheet and adding another sheet for the sun’s own glow, I got the look of the horizon and of the setting sun I was hoping to achieve and then just began mapping from there. Once I saw the lovely blue faded bitmap fill used for the water, it reminded me of the tinges of orange you can see in a sunsetting sky and knew I had to use it for this purpose. I’ve done this before on a map I contributed to the Community Atlas, and I loved how it looked that I thought I’d do it again. Ralf | Ma| AllTheAnnuals, Annual, Christina Trani, Par lindstromįor the Wild West Annual I decided to try something a little different and include a horizon within the map.